Week 1 -Malik Walker
Butterscape » Devlog
april 17- we talked about removing the teleporter and adding in randomly generated traps into the game while my team is working on the trap im suppose to work on the way everything generate around the supermarket so it could be more entertaining. The other thing i need to do is add gravity on the jump mechanic and try to figure out what else might make the game special without making it feel out of place from the level.
Get Butterscape
Butterscape
Status | In development |
Author | Mark Richard |
Genre | Adventure |
Tags | 3D, easy-to-play, Funny, Generator, Low-poly, map, Open World, randomly-generator-traps |
More posts
- Week 3 - Mark RichardMay 01, 2018
- Week 2 - Mark RichardMay 01, 2018
- Play Test #3 - Random PersonMay 01, 2018
- Play Test #2 - My BrotherMay 01, 2018
- Play Test #1 - Friend OnlineMay 01, 2018
- Week 3 -Malik WalkerMay 01, 2018
- Week 3 - Jacqueline RiveraMay 01, 2018
- Week 2 -Malik WalkerApr 24, 2018
- Week 2 - Jacqueline RiveraApr 24, 2018
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