Week 3 - Jacqueline Rivera
We found a new code for our camera to rotate as the player walks but we still need to find a code for the laser that is to be placed in the microwave. I started to tweak the GDD more and added more to it than just the basic outline. I realized that the prefabs for the microwave and refrigerator is wonky so I have to redo them both in game in order to finally place them in the game. We got the random generator for our objects that are in the players way to work and so now we just need to bring in the objects, and create some more to make it really look like a supermarket. Playtesting was a bit better than last week because of the camera controls and random generator for the objects in the way, but there is still no win or lose state and a restart.
Get Butterscape
Butterscape
Status | In development |
Author | Mark Richard |
Genre | Adventure |
Tags | 3D, easy-to-play, Funny, Generator, Low-poly, map, Open World, randomly-generator-traps |
More posts
- Week 3 - Mark RichardMay 01, 2018
- Week 2 - Mark RichardMay 01, 2018
- Play Test #3 - Random PersonMay 01, 2018
- Play Test #2 - My BrotherMay 01, 2018
- Play Test #1 - Friend OnlineMay 01, 2018
- Week 3 -Malik WalkerMay 01, 2018
- Week 2 -Malik WalkerApr 24, 2018
- Week 2 - Jacqueline RiveraApr 24, 2018
- Week 1 -Malik WalkerApr 17, 2018
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